Brick Documentation

⌘K
  1. Home
  2. Docs
  3. Brick Documentation
  4. Motion

Motion

Motion Bricks are used to set the position, direction, movement, and physics of objects. Position is set with a coordinate system similar to the Cartesian Plane, wherein the x and y axes run along the center of the screen. Direction is set with the specified amount of degrees. Movement is set using steps/second, where steps refers to the distance traveled by a sprite along the x or y axes. The physics engine, meanwhile, applies friction, gravity, and varying motion styles to different objects.

Place at
Set x to
Set y to
Change x by
Change y by
Go to
If on edge bounce
Move steps
Turn left
Turn right
Point in direction
Point towards
Set rotation style
Glide
Go back
Go to front
Vibrate
Set your motion type to
When you bounce off
Set velocity to
Spin left
Spin right
Set gravity for all actors
Set mass to
Set bounce factor
Set friction to

Articles